| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. Comp of CGI characters and shadows, comp and grade of CGI fog, DMP sky, keying, comp main plate over sky, roto of main character and foreground to comp on top of cgi characters, grading, cutline removal, stereo align. |
|
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. 3D layout of DMP sky (using AardSky, a tool created in Python by me), look development of the sea, comp and grade CGI sea, keying, comp main plate over background, overall grading, cutline removal, stereo align. |
| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. Remove rigging on Captain, remove wires on foam, comp debris footage on top of main plate, comp CGI debris and dust, add fake shadows of debris on hot tub, create a semitransparent water effect for the foam, cutline removal, stereo align. |
|
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. Add and grade DMP sky, comp CGI buildings, texture and grade buildings with 3D projections, CGI sea, ships and fog, keying, comp main plate over background, overall grading, cutline removal, stereo align. |
| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. 3D layout of DMP sky (AardSky), comp and grade CGI sea, keying, comp main plate over background, generation of smoke and sparks particles for gunshots, DMP gunshots, overall grading, stereo fixes, cutline removal, stereo align. |
|
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Background sky. Modification of my tool AardSky to generate spheric coverage map images for reference to DMP. The reprojected DMP image based on this coverage map matches the camera movement exactly and instantly. |
| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. 3D layout of DMP sky (AardSky), keying, comp main plate over background, overall grading, rebuild main mast to avoid flicker, stereo fixes, cutline removal, stereo align. |
|
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. Keying, stereo reduced on goggle eyes through disparity map, 3D layout of DMP sky (AardSky), CGI sea, overall grading, stereo fixes, correct plate shift, cutline removal, stereo align. |
| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. Additional interactive lightning on ship, CGI smoke, transition from yellow to white smoke, DMP explosion, stereo conversion of DMP explosion, overall grading and grain, stereo align. |
|
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. 3D layout of DMP sky (AardSky), comp and grade CGI sea, keying, comp main plate over background, overall grading, stereo fixes, cutline removal, stereo align. |
| |
|
|
 |
|
 |
“The Pirates! in an adventure with scientists!”
Aardman Animation.
Nuke.
Full shot. CGI debris and dust, camera shake, rig and wire removal, added layers of foam in front and behind the statue, stereo fixes, cutline removal, stereo align. |
|
“The Ice Man”, music video.
AQT Films.
After Effects.
Full shot. Simulated water distorsion where the hand touched the mirror, rotoscoped and comped the plates of both characters, colour grading. |
| |
|
|
 |
|
 |
“The Ice Man”, music video.
AQT Films.
After Effects.
Full shot. Comped plate into mirror, rotoscoped foreground girl and animated her with motion blur in a style similar to “The ring” movie, colour grading. |
|
“Battlefield” , short film.
Carisma Films.
After Effects, Photoshop.
Full shot. Tracked background, painted patch to remove modern buildings on background, rotoscope foreground characters, colour grading. |
| |
|
|
 |
|
 |
“The Lost Idol”, short film.
After Effects, 3DS Max.
Full shot. Modelled and animated a spider taking a real one as reference, comped on plate with contact shadows, colour grade. |
|
“Poor man’s Massive”, personal project.
After Effects, Boujou.
Full shot. 3D tracked a helicopter shot, keyed footage of actors, duplicated 3D cards of characters and positioned in 3D space, created shadow, occlusion, spec and dust layers, comped all elements, colour grade. |
| |
|
|
 |
|
 |
“Removing crew”, personal project.
PFTrack, Photoshop, After Effects.
Full shot. 3D tracked the shot, painted a patch of background to remove crew member and applied to 3D card, rotoscoped back foreground characters. |
|
“Object track”, personal project.
Syntheyes, Cinema4D, After Effects.
Full shot. 3D tracked the shot using a model of the car as reference, exported to Cinema4D and created some set cones and set elements, comped together in After Effects. |
| |
|
|
 |
|
|
“Europa”, movie concept.
Pixelcorps.
Photoshop, Cinema 4D.
Concept matte painting of dry Earth, applied as texture to an sphere, light and render. |
|
|